Lompe

Free · Windows and macOS

Download Lompe

The desktop app behind every game on this site. You describe the game you want and an agent builds it — no engine to learn, no code to write.

macOS

macOS · Apple Silicon · 190 MB

Download for macOS
Or with Homebrew:
brew install --cask haakofli/lompe/lompe

Version 0.5.0 · released 2026-09-30 · release notes

Unsigned build — your computer will object the first time →

How it works

Describe it. Play it.Publish it.

That loop is the whole method, and it beats describing the finished game in one long paragraph up front.

The Scooter Saga’s models in Lompe: cottages, stools, stones and a speed sign, each marked with how often it is used
A plank cottage from The Scooter Saga, open in Lompe’s models tab
Lompe playing The Scooter Saga: a rider crossing a rainy meadow at dusk, with the chat beside it
  • Describe it

    “A top-down game where you are a beekeeper defending hives from wasps.” A sentence, not a specification.

  • Play it

    It builds, you play, you say what is wrong. Make the wasps faster. Add a score.

  • Publish it

    One click sends it here and gives you a link. It plays in a browser, so anyone you send it to just plays it.

Nothing reaches this site, and nothing is public, until you decide it is.

Questions

Before you install.

Why does my computer warn me the first time?

These builds are not code-signed yet, so Windows shows a SmartScreen warning and macOS says it cannot check the app for malicious software.

Windows
More info → Run anyway.
macOS
Try to open it once, then System Settings → Privacy & Security → Open Anyway.

Signing costs a yearly fee and is on the list. Until then, that warning is what an unsigned build from a one-person project looks like.

What do I need first?

Lompe does not include an AI. It drives one you already have on your machine — Claude Code, Codex, Copilot CLI or Gemini CLI. Install one of those and sign into it before anything else, because Lompe has nothing to say without it.

Your AI, your account, your bill. Nothing you make is metered by me, and no prompt you write passes through this site.

Do I need Godot, or to know how to code?

No. You do not need Godot, you do not need to know what Godot is, and you do not need to have written code before.

How it works, step by step →

How do I put a game on this site?

Making games needs nothing from anyone. Your first few can be published free while the free ones last; past that, publishing is by invitation while the site finds its feet — apply, say what you are working on, and you will hear back. It is a capacity limit rather than a bar to clear.

Publishing from the app signs you into this site once, exports the game for the web, and opens its page here. A first upload lands as a private preview, so you see what players will see before anyone else does.

What changed in 0.5.0? 2026-09-30

- getting started - feedback

Every release →

What would you make?

Free · 0.5.0 · release notes and older versions