Windows
Windows 10 or 11 · 64-bit · 91 MB
Download for WindowsFree · Windows and macOS
The desktop app behind every game on this site. You describe the game you want and an agent builds it — no engine to learn, no code to write.
Windows 10 or 11 · 64-bit · 91 MB
Download for WindowsmacOS · Apple Silicon · 190 MB
Download for macOSbrew install --cask haakofli/lompe/lompe Version 0.5.0 · released 2026-09-30 · release notes
Unsigned build — your computer will object the first time →How it works
That loop is the whole method, and it beats describing the finished game in one long paragraph up front.
“A top-down game where you are a beekeeper defending hives from wasps.” A sentence, not a specification.
It builds, you play, you say what is wrong. Make the wasps faster. Add a score.
One click sends it here and gives you a link. It plays in a browser, so anyone you send it to just plays it.
Nothing reaches this site, and nothing is public, until you decide it is.
Questions
These builds are not code-signed yet, so Windows shows a SmartScreen warning and macOS says it cannot check the app for malicious software.
Signing costs a yearly fee and is on the list. Until then, that warning is what an unsigned build from a one-person project looks like.
Lompe does not include an AI. It drives one you already have on your machine — Claude Code, Codex, Copilot CLI or Gemini CLI. Install one of those and sign into it before anything else, because Lompe has nothing to say without it.
Your AI, your account, your bill. Nothing you make is metered by me, and no prompt you write passes through this site.
No. You do not need Godot, you do not need to know what Godot is, and you do not need to have written code before.
Making games needs nothing from anyone. Your first few can be published free while the free ones last; past that, publishing is by invitation while the site finds its feet — apply, say what you are working on, and you will hear back. It is a capacity limit rather than a bar to clear.
Publishing from the app signs you into this site once, exports the game for the web, and opens its page here. A first upload lands as a private preview, so you see what players will see before anyone else does.
- getting started - feedback
Free · 0.5.0 · release notes and older versions